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Microeconomics
Individual and firm-level economic behavior
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Economic concepts, game theory, and strategic thinking
Individual and firm-level economic behavior
10 wordsEconomy-wide phenomena and policy
10 wordsMarkets, investments, and financial instruments
10 wordsPsychology of economic decision-making
10 wordsCore concepts of strategic interaction
10 wordsAdvanced strategic thinking patterns
10 wordsRational choice under uncertainty
10 wordsProblems and solutions in group dynamics
10 wordsComplete vocabulary list for easy reference and copy-paste.
| Term | Definition |
|---|---|
| supply and demand | the relationship between availability and desire that determines price |
| elasticity | the responsiveness of demand or supply to price changes |
| marginal cost | the cost of producing one additional unit |
| equilibrium | a state where supply equals demand |
| scarcity | the fundamental economic problem of unlimited wants and limited resources |
| utility | the satisfaction or benefit derived from consuming a good |
| monopoly | a market with only one seller |
| oligopoly | a market dominated by a few large sellers |
| perfect competition | a market with many buyers and sellers trading identical products |
| price discrimination | charging different prices to different customers for the same product |
| Term | Definition |
|---|---|
| GDP | gross domestic product; the total value of goods and services produced |
| inflation | a general increase in prices and fall in purchasing power |
| deflation | a general decrease in prices |
| recession | a significant decline in economic activity lasting months |
| fiscal policy | government spending and taxation decisions |
| monetary policy | central bank actions affecting money supply and interest rates |
| aggregate demand | total demand for goods and services in an economy |
| multiplier effect | the amplified impact of spending through successive rounds |
| stagflation | stagnant growth combined with high inflation |
| trade deficit | when imports exceed exports |
| Term | Definition |
|---|---|
| arbitrage | profiting from price differences in different markets |
| liquidity | the ease of converting an asset to cash without loss |
| leverage | using borrowed money to amplify potential returns |
| hedge | an investment to offset potential losses |
| derivative | a financial instrument whose value derives from an underlying asset |
| yield | the return on an investment, usually expressed as a percentage |
| volatility | the degree of variation in trading prices over time |
| portfolio | a collection of investments held by an individual or institution |
| capital | wealth used to generate more wealth |
| asset | anything of value owned by an individual or entity |
| Term | Definition |
|---|---|
| bounded rationality | decision-making limited by information, time, and cognitive capacity |
| loss aversion | the tendency to prefer avoiding losses over acquiring gains |
| anchoring | over-relying on the first piece of information encountered |
| endowment effect | valuing something more simply because you own it |
| hyperbolic discounting | preferring smaller immediate rewards over larger later ones |
| framing effect | different reactions to the same information based on presentation |
| herd behavior | following the crowd rather than independent analysis |
| status quo bias | preference for the current state of affairs |
| mental accounting | treating money differently based on subjective categories |
| nudge | subtle policy changes that guide behavior without mandates |
| Term | Definition |
|---|---|
| game theory | the study of mathematical models of strategic interaction |
| Nash equilibrium | a state where no player benefits by unilaterally changing strategy |
| payoff | the reward or outcome a player receives from a strategy |
| dominant strategy | a strategy that yields the best outcome regardless of opponents' choices |
| zero-sum game | a situation where one player's gain equals another's loss |
| positive-sum game | a situation where all players can benefit simultaneously |
| prisoner's dilemma | a game where rational self-interest leads to worse collective outcomes |
| minimax | a strategy minimizing the maximum possible loss |
| mixed strategy | a strategy involving randomization among possible moves |
| information asymmetry | a situation where some players have more information than others |
| Term | Definition |
|---|---|
| first-mover advantage | the benefit gained by being the initial actor in a market or game |
| commitment device | a mechanism that binds one to a future course of action |
| signaling | actions taken to convey information about oneself to others |
| screening | actions by the uninformed party to induce information revelation |
| moral hazard | increased risk-taking by someone protected from consequences |
| adverse selection | the tendency for higher-risk individuals to seek insurance |
| credible threat | a threat that is believable because carrying it out is rational |
| brinkmanship | pushing a dangerous situation to the edge to force concessions |
| Schelling point | a solution people converge on without communication |
| tit for tat | a strategy of cooperating first, then mirroring opponent's previous move |
| Term | Definition |
|---|---|
| expected utility | the weighted average of utilities across possible outcomes |
| risk aversion | preference for certainty over gambles with equal expected value |
| risk neutral | indifference between certain outcomes and gambles of equal expected value |
| sunk cost | a past cost that cannot be recovered |
| opportunity cost | the value of the best alternative forgone |
| marginal utility | the additional satisfaction from consuming one more unit |
| diminishing returns | decreasing incremental output as input increases |
| pareto optimal | a state where no one can be made better off without making another worse off |
| revealed preference | inferring preferences from observed choices |
| time preference | the relative valuation of present versus future consumption |
| Term | Definition |
|---|---|
| tragedy of the commons | depletion of shared resources due to individual self-interest |
| free rider problem | the tendency to benefit from collective goods without contributing |
| coordination problem | difficulty in aligning actions when mutual benefit requires agreement |
| public good | a good that is non-excludable and non-rivalrous |
| externality | a cost or benefit affecting parties not involved in a transaction |
| club good | a good that is excludable but non-rivalrous |
| common pool resource | a resource that is rivalrous but non-excludable |
| mechanism design | creating rules to achieve desired outcomes given strategic behavior |
| incentive compatibility | a system where honest behavior is in each participant's interest |
| social dilemma | a situation where individual rationality leads to collective irrationality |