persona
a fictional character representing a user type
βThe primary persona was a time-pressed working parent.β
Origin: Latin persona 'mask, character' originally 'actor's mask'
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Methods for understanding user needs and behaviors
a fictional character representing a user type
βThe primary persona was a time-pressed working parent.β
Origin: Latin persona 'mask, character' originally 'actor's mask'
comparing two versions to determine which performs better
βA/B testing proved the shorter form converted better.β
Origin: English A and B as variable labels + testing
a technique where users organize content into groups
βCard sorting revealed unexpected category groupings.β
Origin: English card + sorting, from the physical card-based method
expert review using established usability principles
βThe heuristic evaluation identified navigation issues.β
Origin: Greek heuriskein 'to discover' + Latin evaluare 'to determine value'
users verbalize thoughts while completing tasks
βThink-aloud protocols revealed user confusion points.β
Origin: English think + aloud, describing the verbal protocol
observing real users attempting to complete tasks
βUsability testing uncovered critical workflow issues.β
Origin: Latin usabilis 'fit for use' + testing
observing users in their natural environment
βEthnographic research revealed unarticulated needs.β
Origin: Greek ethnos 'people, nation' + graphein 'to write'
visualization of user experience across touchpoints
βThe journey map highlighted pain points in onboarding.β
Origin: Old French journee 'day's work or travel' + map
anyone with an interest in the design outcome
βStakeholder interviews aligned business and user goals.β
Origin: English stake 'wager, interest' + holder
organizing research findings into thematic clusters
βThe affinity diagram synthesized 200 interview notes.β
Origin: Latin affinitas 'relationship by marriage' + Greek diagramma 'figure'
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